Netflix (NFLX) Q2 2021 revenue
Reed Hastings, CEO of Netflix
Joan Cros Garcia | Corbis | Getty Photographs
Netflix shares fell barely after the bell on Tuesday after the corporate reported features that missed backside line. The corporate’s earnings barely exceeded estimates, confirming hypothesis that it’ll increase extra to gaming.
- Earnings per share (EPS): $ 2.97 versus $ 3.16 anticipated, in keeping with Refinitiv analyst ballot
- Income: $ 7.34 billion versus $ 7.32 billion anticipated, in keeping with Refinitiv
- International development in internet paid subscribers: 1.54 million versus 1.19 million anticipated, in keeping with Avenue Account
Analysts weren’t anticipating a blockbuster quarter in terms of new subscribers as they anticipated 1.19 million customers, in keeping with Avenue Account. The corporate mentioned it added 1.54 million customers to shut the quarter with over 209 million paid memberships.
“COVID has tousled our membership development (increased development in 2020, slower development this yr) one thing that’s catching on. We proceed to deal with enhancing our service to our members and bringing them the most effective tales from all over the world “Mentioned the corporate in a letter to traders.
Netflix mentioned its income development final quarter was as a result of an 11% enhance in common paid streaming memberships and an 8% enhance in common income per membership.
Most eyes have been on what Netflix expects within the third quarter. In line with FactSet information, Netflix expects 3.5 million internet new additions, whereas traders anticipated 5.46 million internet subscriber additions within the third quarter. A lot of the optimism comes from Netflix’s upcoming content material checklist, as a lot of it has been postponed into the second half of this yr and subsequent yr.
Within the first half of this yr, Netflix mentioned it had spent $ Eight billion in money on content material and expects content material depreciation to be round $ 12 billion for the complete yr.
“If we hit our forecast, we may have added greater than 54 million internet paid additions up to now 24 months, or 27 million on a yearly foundation over that interval, which is consistent with our pre-COVID-19 annual internet additions,” the corporate mentioned.
The corporate confirmed that it is usually venturing into the gaming area. Netflix views gaming as a brand new class of content material and compares it to its enlargement into authentic movies, animation, and unscripted tv.
Potential video games can be included in Netflix subscriptions at no extra value, the corporate mentioned. The main focus will initially be on cell video games.
“As all the time, we’re enthusiastic about our providing of films and TV collection and count on a protracted option to go in elevated funding and development in all of our present content material classes, however since we have been creating authentic programming for practically a decade, we expect the It is time to be taught extra about how our members worth video games, “the corporate mentioned.
The corporate lately employed Mike Verdu, Fb’s online game supervisor, the place he served as vice chairman of augmented actuality and digital actuality content material as the corporate makes a deeper foray into gaming.
Netflix is additionally feeling pressured by powerful year-on-year comparisons as shoppers discovered themselves in the course of the Covid-19 pandemic final yr, spending far more time on-line and needing leisure.
Netflix mentioned its engagement per member family decreased yr over yr within the second quarter however was nonetheless up 17% in comparison with the second quarter of 2019.
“The pandemic chopped off our development unusually and skewed year-over-year comparisons as acquisition and engagement per member family elevated within the first few months of COVID,” the corporate reported.
This story evolves. Please replace for updates.
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